Founding alpha · self-serve · no payouts yet

Put your idle GPU to work rendering for other artists.

Every job you complete is on the record from the day you install. There's no payout today — just credits, a rank, and first pick of the queue. If we ever turn payouts on, that record is how we'll decide who came first.

Contribution tracked from install. No dates, no numbers promised until it ships.

The work

What you're powering

A render farm is a pool of machines that turn 3D scenes into finished frames — the heavy compute behind film, product shots, and archviz. Your GPU takes jobs from that pool and every finished frame is credited to you.

How it works

Three moving parts

01

An artist presses one button in Blender

Our add-on lives in Blender's sidebar. Signing in is a code you paste once — no password, no terminal. It uploads only the parts of the scene that changed, then hands the job to the farm and gives the artist their viewport back.

02

The job waits in a queue that machines pull from

Nothing is pushed at you. Your node asks for work when it's free and takes the oldest job it can actually run. Two nodes never grab the same job, and a job whose machine drops off goes back in the queue on its own. There's no cloud fallback: if no node online can handle a job, it waits.

03

Your node reports in and gets credited

Every 15 seconds it reports what it's doing — GPU load, VRAM, temperature — so you can watch your own machine on your dashboard. Finished frames go straight to the artist, and the minutes you rendered land in your ledger.

Before you install

What you need

  • ✓ Windows 10 or 11 with an NVIDIA GPU
  • ✓ Blender 5.1.2 (free) — we'll check for you
  • ✓ 10-minute setup, then it runs in the background

Your terms

You set the window

Pick the hours your machine is free — overnight, weekends, always-on. When the window opens, it pulls jobs on its own; when it closes, your GPU is yours again.